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Sci-Fi Explorer | Unity HDRP

Character made to be rendered with UnityHDRP, using the Skin, Hair and Eyes shaders builted in that render pipeline. Making that short curly hair was a huge challenge and is really difficult make it in lower polycounts. All character is using multiple texture sets for the suit, skin, hair each one in resolutions between 1k and 4k.

This personal project is based in the concept made by https://www.artstation.com/daenismynd